Three Flights

Choose one chipping distance and one target. Hit five chip-and-runs, five regular chips, then five flops to the same target.

Chipping Beginner ~10 min 1 difficulty levels

Difficulty levels

~10 min

Setup & execution

Choose one station, mark a target, and play five balls in each flight group: chip-and-run, regular chip, then flop.

Goal

Record strike quality and target result for all 15 balls. Use the same target for every flight.

Tour context

Changing trajectory deliberately teaches you to match the shot to the lie and the available rollout.

Scoring options

Pick how you are rewarded. Each option records different outcomes and feeds different insights.

  • Classic

    You hit the target or you don't. A miss costs you nothing.

  • Points

    The target pays triple; a near miss still scores.

  • Never Short

    Come up short and you lose a point. Other misses are free.

More chipping drills

All chipping