Buckets

Stand a bucket on the green as your aiming point and mark a landing zone around it. Build four stations in a straight line from 3–20 yd — the exact distances and the size of the zone vary by difficulty tier. Hit 5 balls from each station with two different wedges — 40 shots total. Score 1 point every time the ball first lands inside the zone. Track your points per wedge to find out which club performs best at each distance.

Chipping Intermediate ~19 min 4 difficulty levels

Difficulty levels

~19 min

Setup & execution

Stand a bucket on the green as your aiming point and mark an 8-ft landing zone around it. Set up four stations in a straight line behind it at 4, 7, 10, and 13 yd. Choose two different wedges and hit 5 balls from each station with each wedge — 40 shots in total. These are the standard Buckets distances with a tighter zone than Easy. The 13-yd station will quickly reveal gaps in your wedge calibration — a club that felt solid at 7 yd can behave very differently further out. Commit to a specific landing spot before each shot and track which wedge scores most consistently across the full range.

Goal

Score 1 point every time the ball first lands inside the zone. Farther stations add 4 extra reward points per distinct distance rank, while your pass target still uses the original flat outcome values — reach 18 to pass. Compare your point totals per wedge to identify your sharpest short-game club.

Tour context

Shot Scope puts mean proximity from inside 50 yd at 18 ft for a 15-handicap and 15 ft for a 10-handicap. Landing 18 of 40 chips inside an 8-ft zone across 4–13 yd is the distance calibration that separates those two bands.

Scoring options

Pick how you are rewarded. Each option records different outcomes and feeds different insights.

  • Classic

    Hit it or don't. A miss costs you nothing.

  • Points

    Leaving it short hurts twice as much as any other miss.

  • Never Short

    Come up short and you lose a point. Other misses are free.

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