The Flop Shot Matrix

Play the same high, soft flop shot from four lies and three distances — twelve shots in all. Land each ball inside a landing ring beside the flag; the ring shrinks and the distances stretch as the tier rises, so the lie stops being an excuse. The flop is an advanced shot, so the drill starts at the Normal tier.

Chipping Advanced ~7 min 3 difficulty levels

Difficulty levels

~7 min

Setup & execution

Mark an 8-ft landing ring beside the flag and play the matrix from 5, 10, and 15 yds. At every station play one flop from a good lie, light rough, deep rough, and a tight lie — four balls per station, twelve in total. Commit to the open face on every ball, including the tight lie. Changing club or trajectory to make the shot easier defeats the drill: the matrix is there to show you which lie costs you control.

Goal

Farther stations add 4 extra reward points per distinct distance rank — the lie you play from does not change the reward. Your pass target still uses the original flat outcome values: land 5 or more of 12 balls inside the ring to pass. Record short, long, left, and right misses so the pattern shows whether the lie, the carry, or the start line is costing you.

Tour context

PGA Tour proximity from 10–20 yd averages about 7 ft, and that is with the shot of their choosing rather than a forced flop. An 8-ft landing ring is deliberately wider than that: at this tier the drill is asking whether the shot is repeatable from all four lies at all.

Scoring options

Pick how you are rewarded. Each option records different outcomes and feeds different insights.

  • Classic

    Inside the ring or not. A miss costs you nothing.

  • Points

    The ring pays triple; only running it long is free.

  • Never Short

    Come up short and you lose a point. Other misses are free.

More chipping drills

All chipping